Android Learnings    Android Learnings

Get Actionbar App Compat to show actionbar buttons in pre Honeycomb devices

If you want to show button in the ActionBar while using AppCompat V7 in Gingerbread or Froyo you need to add the following code in your onCreate function.

ActionBarPolicy.get(this).showsOverflowMenuButton();

By default Overflow menu buttons are disabled in pre honeycomb devices like Gingerbread and Froyo. The above API call enables it.

Android SDK: Detecting Gestures

The Android SDK supports a variety of gestures you can detect, allowing you to tailor the ways in which users interact with your applications. In this tutorial, we will look at the framework that allows developers to add gesture detection to a simple application, working through the process of supporting the fling gesture and outlining how to support other gestures. Once you’ve completed the development for a basic fling function, you’ll be able to add additional gestures to the application yourself.



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Android Developers Backstage - Ep2: Storage

Jeff is a longtime engineer on the Android Framework team responsible in large part for one of the exciting new features in Android 4.4 KitKat, the Storage Access Framework. Learn about that new feature along with other random Android things that happened to come up in the conversation.



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Migrating from ActionBarSherlock to ActionBarCompat | Grokking Android

In July 2013 Google announced ActionBarCompat as part of its support library package. This library makes it easy to use the Action Bar that have to support older devices. Many have waited for this to happen ever since the Action Bar was introduced with Honeycomb…



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Styling Android » Transition Animations – Part 2

In the previous article we began looking at the new Transition Animations API introduced in KitKat 4.4. In this article we’ll have a look beyond the basics and explore how we can take greater control over things using Scenes…



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Corona SDK: Create a Shooter Game

In this tutorial, I’ll show you how to create a shooter game with limited bullets with the Corona SDK. The objective of the game is to shoot a high amount of targets with only five bullets. During this tutorial, you’ll work with timers, touch controls, and physics. To learn more, read on!…



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Styling Android » Transition Animation – Part 1

As I write, it is less than two weeks since Google announced Android 4.4 KitKat. There are quite a few new APIs in this version of Android, and in this series we’ll have a look at the all-new Transition Animations…



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Devoxx 2013 presentations

I just came back from Devoxx where Chet Haase and I gave a few talks on Android. The slides are now available online: What’s New in Android 4.4 Android Memories Android Performance Tips Flithy Rich Android Clients You can also download the Keynote versions of these presentations if you want to watch the embedded videos…



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Getting To Know Android 4.4 KitKat Edition - Android Gets Cleaner, Brighter, More Useful

Now that the Android 4.4 KitKat fanfare is (finally) settling down, it’s time to revisit our Getting To Know Android series, where we bring to light the new and awesome changes in Google’s newest mobile OS - exposing the big stuff right along with some interface changes you may not have noticed yet….



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Android UI Patterns: Going responsive with Google Play - a presentation by the Google Play team

Kirill Grouchnikov often talks about the design and development of Google Play Android app and lets us see behind the curtain of the most used Android app and how to make it work on all devices. In the AnDevCon Kirill gave a presentation with Marco Paglia “Going Responsive with Google Play”. The presentation slides are now available and very much worth taking a look….



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